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server-gamemodes#529244

<cat>Play.Hosting</cat>⤶ <title>Server Gamemodes</title>⤶ ⤶ Starting since February 4th 2021 all servers will be able to set various gamemodes. So far there are **7** modes that server owners can set. Everything is subject to change.⤶ ⤶ # Changing gamemodes ⤶ Gamemode can be set using convar `+server.gamemode <name>`. Put it in your server startup config and changes will be applied on launch. There is also an other command that can be used at runtime, `gamemode.set <name>`. Check information below for the full list of currently available modes.⤶ ⤶ <warning>DO NOT switch between vanilla/softcore mid-wipe. This will reset all players and their inventory with no possibility to revert this.</warning>⤶ # Gamemodes List⤶ ⤶ | Gamemode Name | Description |⤶ |:-------------:|---------------------------------------------------------------------------------------|⤶ | vanilla | Default Rust gameplay |⤶ | softcore | Vanilla gameplay but with some changes to make the game easier. See below for details |⤶ | deathmatch | add description here |⤶ | teamdm | add description here |⤶ | onedeath | add description here |⤶ | koth_solo | "King of the Hill" mode for solo players |⤶ | koth_team | "King of the Hill" mode for teams |⤶ ⤶ # Softcore⤶ Softcore is a "lightweight" version of vanilla Rust gameplay:⤶ ⤶ + Max team size is **4** players⤶ + Auth limited to team size (**4**)⤶ + Players can respawn at Compound/Bandit Camp. (not available if they are marked as hostile)⤶ + Not all loot is lost on death: 50% of inventory and 50% of hotbar items can be reclaimed at safe zone. Armor isn't saved. Players have only 2 hours to retrieve it, after that it'll disappear.⤶ ⤶ This is an experimental gamemode and will change in the future.⤶ # Softcore Settings⤶ ⤶ Softcore comes with three convars that allows you to edit amount of random items players can reclaim at safezone terminals. **0** means 0%, **0.5** means 50%, **1** means 100%.⤶ ⤶ | Convar | Description | Default Value |⤶ |----------------------------------------|----------------------------------------------|:-------------:|⤶ | gamemodesoftcore.reclaim_fraction_belt | % of items that will be saved from hotbar | 0.5 |⤶ | gamemodesoftcore.reclaim_fraction_main | % of items that will be saved from inventory | 0.5 |⤶ | gamemodesoftcore.reclaim_fraction_wear | % of armor that will be saved | 0 |⤶