Revision Difference
server-gamemodes#529244
<cat>Play.Hosting</cat>⤶
<title>Server Gamemodes</title>⤶
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Starting since February 4th 2021 all servers will be able to set various gamemodes. So far there are **7** modes that server owners can set. Everything is subject to change.⤶
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# Changing gamemodes ⤶
Gamemode can be set using convar `+server.gamemode <name>`. Put it in your server startup config and changes will be applied on launch. There is also an other command that can be used at runtime, `gamemode.set <name>`. Check information below for the full list of currently available modes.⤶
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<warning>DO NOT switch between vanilla/softcore mid-wipe. This will reset all players and their inventory with no possibility to revert this.</warning>⤶
# Gamemodes List⤶
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| Gamemode Name | Description |⤶
|:-------------:|---------------------------------------------------------------------------------------|⤶
| vanilla | Default Rust gameplay |⤶
| softcore | Vanilla gameplay but with some changes to make the game easier. See below for details |⤶
| deathmatch | add description here |⤶
| teamdm | add description here |⤶
| onedeath | add description here |⤶
| koth_solo | "King of the Hill" mode for solo players |⤶
| koth_team | "King of the Hill" mode for teams |⤶
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# Softcore⤶
Softcore is a "lightweight" version of vanilla Rust gameplay:⤶
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+ Max team size is **4** players⤶
+ Auth limited to team size (**4**)⤶
+ Players can respawn at Compound/Bandit Camp. (not available if they are marked as hostile)⤶
+ Not all loot is lost on death: 50% of inventory and 50% of hotbar items can be reclaimed at safe zone. Armor isn't saved. Players have only 2 hours to retrieve it, after that it'll disappear.⤶
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This is an experimental gamemode and will change in the future.⤶
# Softcore Settings⤶
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Softcore comes with three convars that allows you to edit amount of random items players can reclaim at safezone terminals. **0** means 0%, **0.5** means 50%, **1** means 100%.⤶
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| Convar | Description | Default Value |⤶
|----------------------------------------|----------------------------------------------|:-------------:|⤶
| gamemodesoftcore.reclaim_fraction_belt | % of items that will be saved from hotbar | 0.5 |⤶
| gamemodesoftcore.reclaim_fraction_main | % of items that will be saved from inventory | 0.5 |⤶
| gamemodesoftcore.reclaim_fraction_wear | % of armor that will be saved | 0 |⤶