Rust Wiki

User Changes: WheatleyMF

1 Year Ago
server-gamemodes - hardcore status update + Minor Change + Minor Change + Minor Change + "vanilla" mode warning
server-wipe-timer - added context for TimeSpan.Ticks, added a note to UnixTimeStampOverride.
server-gamemodes - don't mark tech tree nerf as a new feature, it's been an year already
server-wipe-timer - specify endgame events that rely on wipe timer
server-wipe-timer - update PrintWipe output info, mention test convars
server-wipe-timer - update the article with latest code changes
server-wipe-timer - don't forget to specify the timezone for players!
server-wipe-timer - I forgor to add this article to Server Hosting category, oops
server-wipe-timer - document the PrintWipe command to check countdown/static timer date
server-wipe-timer - initial page - might contain incorrect information and grammar errors.
2 Years Ago
Map_Editors - Mention the Harmony mod for RustEdit IO
Keybinds - Add firemode to the action dictionary
server-gamemodes - No Hardcore changes as of recently, so add a note that details on this page remain relevant since last article update in September..
FAQ_and_Troubleshooting - Add "Couldn't Download Level" case - possible reasons, solutions. Add the specific client-side NRE and solution for it. Some other phrasing changes. + More details and actions
Volume_Prefabs - add unmentioned env volumes, better phrasing for the invisible chair, some grammar improvements :s
adding-custom-radios-to-boombox - add new stations, correct Sonis Beats name, add The Shark radio, and why do I refer to Rust DS radio list?
custom-server-icon - Created Page
server-gamemodes - include new debug world info commands as non-functional and new hardcore mode features + Better phrasing in first warning block since shit can break not only between vanilla/softcore
adding-custom-radios-to-boombox - grammar and more details on adding radios
Weather - Mention a way to run weather commands client-side
server-browser-tags - Add hardcore tag to the list + Add hardcore tag, adjust "Title" part since I misunderstood it at first
server-gamemodes - Add details about the hardcore mode, please update it if it's bullshit
3 Years Ago
Map_Data - minor tweaks
Creating-a-server - There is no prerelease branch, there's aux01 though!
adding-custom-radios-to-boombox - created the page, could write some BS about security so correct me if that's the case plz
Volume_Prefabs - heat volume is useles
Map_Editors - Unity map editor info update, removed the installation guide link
Volume_Prefabs - this article was quite outdated, add new volumes + new volumes article overhaul + missed a thing as always
4 Years Ago
FAQ_and_Troubleshooting - note that NRE in console isn't really helpful, always check the server log for more details
Map_Data - Change the size from 4000 to 4500 since it's the new default value for procmaps
Volume_Prefabs - Bring back the typo (this is how prefab is named in assets, and there is a note about that below)
server-gamemodes - added convar to change max team/auth size (requested by GlockWork)
server-gamemodes - clarify that gamemodes besides of softcore&vanilla are not working atm
Utility_Prefabs - Added utility prefabs for compatibility with softcore features + Some page tweaks because I couldn't preview changes (Cloudflare I'm not a robot stop cyberbullying me)
server-gamemodes - Created Page (WIP, it needs tons of improvements)
Creating_a_hidden_whitelisted_server - Fix "Umode" to "Umod" because I can
Topology - Removed some notes made before this article was even finished
Custom_Maps - updated the overview part
Hosting_a_custom_map - Removed "Common issues" since we have a "FAQ and Troubleshooting" for custom maps now.
FAQ_and_Troubleshooting - Created Page
Topology - ...
Map_Editors - attempt no.2 – original version was lost in my files (please remove this article if such content here is not allowed)
F1/console - added a "finding commands" section
Topology - updated the topos list, only 2 of them are undocumented now
Map_Data - removed the note since I think I'll keep the article in current category.
Volume_Prefabs - added a warning to spawn point since they're still not working on respawn
Volume_Prefabs - title art
Volume_Prefabs - (sort of) finished the radiation sphere section
Volume_Prefabs - forgot to rephrase one thing for a safe zone prefab
Custom_Maps - overview update
Terrain - minor additions and markup fixes
Volume_Prefabs - some rephrases, additions to "terrain trigger" part.
Custom_Maps - replaced page redirects to Rust items with an external link tag because first one doesn't work for some reason. (+ some rephrasing)
Volume_Prefabs - article for volume prefabs (title art pending)
Terrain - added an image for biome section
Terrain - ground splat section // alpha section update
Topology - kind of tweaked notes in spawn area sections + other minor random changes
Custom_Maps - typoooo fixes
Map_Data - title art
Topology - typo fix (as expected of wheatley)
Terrain - updated the "topology" section (added a small description and link to an actual article)
Custom_Maps - added "overview" section and updated the note
Map_Data - added the map data article (proper category and title art are still pending)
Topology - spawn point mini-guide (another rough port from RMM + own additions)
Terrain - title image art
Topology - topology summar & unconfirmed (rough port from RMM wiki)
Topology - initial list of all topologies and their descriptions, lots of missing information for now.
Topology - added a title art
5 Years Ago
Hosting_a_custom_map - added some info about "loadprefab" issue
Custom_Maps - Rewrote the page, still requires tons of changes and corrections
Hosting_a_custom_map - header image (it's stupid), edited some text
Hosting_a_custom_map - small tweaks to the last section
Custom_Maps - added an image showing an example of super simple custom map because we really need and I haven't even discussed it with Tom