S&box Wiki



What are morphs?

Morphs are basically the flexes which are used in Source 1 to pose various things like cheek bones and so on. Importing your old flexes/morphs is relatively simple.

Exporting the morphs

After importing your .qc into Blender, simply bring up your head along with the .vta and select both and export it as a DMX like below:


You are going to need the Blender Source Tools for this to work, or any other software where you can import your .vta and .smd and export as .dmx

Importing morphs in ModelDoc

Importing the morphs into ModelDoc is the same as importing any other mesh, just import the .dmx as a new mesh and your morphs will appear on the bottom right under morph explorer. If you want to play around with them, simply enable manual slider control.

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