Revision Difference
Achievement_Unlocked#517231
<cat>code.stats</cat>⤶
<title>Achievement Unlocked</title>⤶
⤶
```⤶
void Awake()⤶
{⤶
//⤶
// Tell Steamworks to call this function when something happens⤶
//⤶
Steamworks.SteamUserStats.OnAchievementProgress += AchievementChanged;⤶
}⤶
⤶
private void AchievementChanged( Steamworks.Data.Achievement ach, int currentProgress, int progress )⤶
{⤶
State = ach.State;⤶
⤶
if ( ach.State )⤶
{⤶
Debug.Log( $"{ach.Name} WAS UNLOCKED!" ); ⤶
}⤶
}⤶
```⤶