Revision Difference
Achievement_Unlocked#517231
<cat>code.stats</cat>⤶
<title>Achievement Unlocked</title>⤶
⤶
```⤶
void Awake()⤶
{⤶
	//⤶
	// Tell Steamworks to call this function when something happens⤶
	//⤶
	Steamworks.SteamUserStats.OnAchievementProgress += AchievementChanged;⤶
}⤶
⤶
private void AchievementChanged( Steamworks.Data.Achievement ach, int currentProgress, int progress )⤶
{⤶
    State = ach.State;⤶
⤶
    if ( ach.State )⤶
    {⤶
        Debug.Log( $"{ach.Name} WAS UNLOCKED!" );   ⤶
    }⤶
}⤶
```⤶
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