Facepunch.Steamworks Wiki

Steamworks.ISocketManager

Methods

void OnConnected( Data.Connection connection, Data.ConnectionInfo info )
Called when the connection is fully connected and can start being communicated with
void OnConnecting( Data.Connection connection, Data.ConnectionInfo info )
Must call Accept or Close on the connection within a second or so
void OnDisconnected( Data.Connection connection, Data.ConnectionInfo info )
Called when the connection leaves
void OnMessage( Data.Connection connection, Data.NetIdentity identity, System.IntPtr data, int size, System.Int64 messageNum, System.Int64 recvTime, int channel )
Received a message from a connection

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