Steamworks.SocketManager.OnMessage
Syntax
void OnMessage( Data.Connection connection, Data.NetIdentity identity, System.IntPtr data, int size, System.Int64 messageNum, System.Int64 recvTime, int channel )
Arguments
Data.Connection connection
Data.NetIdentity identity
System.IntPtr data
int size
System.Int64 messageNum
System.Int64 recvTime
int channel