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Steamworks.Data.LobbyQuery

Methods

only lobbies in the same immediate region will be returned
Data.LobbyQuery FilterDistanceClose();
only lobbies in the same immediate region will be returned
Data.LobbyQuery FilterDistanceFar();
only lobbies in the same immediate region will be returned
Data.LobbyQuery FilterDistanceWorldwide();
Order filtered results according to key/values nearest the provided key/value pair. Can specify multiple near value filters; each successive filter is lower priority than the previous.
Data.LobbyQuery OrderByNear( string key, int value );
Run the query, get the matching lobbies
async Task<Data.Lobby[]> RequestAsync();
Numerical filter where value must be equal to the value provided
Data.LobbyQuery WithEqual( string key, int value );
Numerical filter where value is greater than the value provided
Data.LobbyQuery WithHigher( string key, int value );
Filter by specified key/value pair; string parameters
Data.LobbyQuery WithKeyValue( string key, string value );
Numerical filter where value is less than the value provided
Data.LobbyQuery WithLower( string key, int value );
sets how many results to return, the lower the count the faster it is to download the lobby results
Data.LobbyQuery WithMaxResults( int max );
Numerical filter where value must not equal the value provided
Data.LobbyQuery WithNotEqual( string key, int value );
returns only lobbies with the specified number of slots available
Data.LobbyQuery WithSlotsAvailable( int minSlots );

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