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ConnectionManager.Receive#562032

<member category="class" type="method" namespace="Steamworks" parent="ConnectionManager" name="Receive"> <args> <arg name="bufferSize" type="int" default="32"></arg> </args> <return type="void"></return> </member> ⤶ # How to use?⤶ ⤶ You need to call this method frequently in order to receive data from server.⤶ Data will be received on OnMessage method that you can override or subscribe if using the interface.⤶