Revision Difference
ConnectionManager.Receive#562032
<member category="class" type="method" namespace="Steamworks" parent="ConnectionManager" name="Receive">
<args>
<arg name="bufferSize" type="int" default="32"></arg>
</args>
<return type="void"></return>
</member>
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# How to use?⤶
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You need to call this method frequently in order to receive data from server.⤶
Data will be received on OnMessage method that you can override or subscribe if using the interface.⤶