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Data.Achievement.UnlockTime#522744

<member category="class" type="property" namespace="Steamworks.Data" parent="Achievement" name="UnlockTime">⤶ <return type="Nullable<System.DateTime>"></return>⤶ <get public="true""></get>⤶ <summary>Should hold the unlock time if State is true</summary>⤶ </member>⤶