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Data.Leaderboard.GetScoresAroundUserAsync#522776

<member type="method" namespace="Steamworks.Data" parent="Leaderboard" name="GetScoresAroundUserAsync" async="true">⤶ <args>⤶ <arg name="start" type="int" default="-10"></arg>⤶ <arg name="end" type="int" default="10"></arg>⤶ </args>⤶ <return type="Task<Data.LeaderboardEntry[]>"></return>⤶ <summary>Used to retrieve leaderboard entries relative a user's entry. If there are not enough entries in the leaderboard ⤶ before or after the user's entry, Steam will adjust the range to try to return the number of entries requested.⤶ For example, if the user is #1 on the leaderboard and start is set to -2, end is set to 2, Steam will return the first ⤶ 5 entries in the leaderboard. If The current user has no entry, this will return null.</summary>⤶ </member>⤶