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Data.Lobby.GetGameServer#522801
<member type="method" namespace="Steamworks.Data" parent="Lobby" name="GetGameServer">⤶
<args>⤶
<arg name="ip" type="uint" ref="true"></arg>⤶
<arg name="port" type="ushort" ref="true"></arg>⤶
<arg name="serverId" type="SteamId" ref="true"></arg>⤶
</args>⤶
<return type="bool"></return>⤶
<summary>Gets the details of the lobby's game server, if set. Returns true if the lobby is ⤶
valid and has a server set, otherwise returns false.</summary>⤶
</member>⤶