Revision Difference
Data.Lobby.GetGameServer#523076
<member type="method" namespace="Steamworks.Data" parent="Lobby" name="GetGameServer">
<member category="class" type="method" namespace="Steamworks.Data" parent="Lobby" name="GetGameServer">
<args>
<arg name="ip" type="uint" ref="true"></arg>
<arg name="port" type="ushort" ref="true"></arg>
<arg name="serverId" type="SteamId" ref="true"></arg>
</args>
<return type="bool"></return>
<summary>Gets the details of the lobby's game server, if set. Returns true if the lobby is
valid and has a server set, otherwise returns false.</summary>
</member>