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Data.Lobby.GetGameServer#523076

<member type="method" namespace="Steamworks.Data" parent="Lobby" name="GetGameServer"> <member category="class" type="method" namespace="Steamworks.Data" parent="Lobby" name="GetGameServer"> <args> <arg name="ip" type="uint" ref="true"></arg> <arg name="port" type="ushort" ref="true"></arg> <arg name="serverId" type="SteamId" ref="true"></arg> </args> <return type="bool"></return> <summary>Gets the details of the lobby's game server, if set. Returns true if the lobby is valid and has a server set, otherwise returns false.</summary> </member>