Facepunch.Steamworks Wiki

Revision Difference

Data.OutgoingPacket.Data#522830

<member category="class" type="property" namespace="Steamworks.Data" parent="OutgoingPacket" name="Data"> <return type="byte[]"></return> <get public="true""></get> <summary>This data is pooled. Make a copy if you don't use it immediately. This buffer is also quite large - so pay attention to Size.</summary> </member>