Facepunch.Steamworks Wiki

Revision Difference

Data.RemotePlaySession.IsValid#524720

<member category="class" type="property" namespace="Steamworks.Data" parent="RemotePlaySession" name="IsValid"> <return type="bool"></return> <get public="true""></get> <summary>Returns true if this session was valid when created. This will stay true even after disconnection - so be sure to watch SteamRemotePlay.OnSessionDisconnected</summary> </member>