Revision Difference
Data.RemotePlaySession.IsValid#524720
<member category="class" type="property" namespace="Steamworks.Data" parent="RemotePlaySession" name="IsValid">
<return type="bool"></return>
<get public="true""></get>
<summary>Returns true if this session was valid when created. This will stay true even
after disconnection - so be sure to watch SteamRemotePlay.OnSessionDisconnected</summary>
</member>