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Data.RemotePlaySession.IsValid#524720

<member category="class" type="property" namespace="Steamworks.Data" parent="RemotePlaySession" name="IsValid">⤶ <return type="bool"></return>⤶ <get public="true""></get>⤶ <summary>Returns true if this session was valid when created. This will stay true even ⤶ after disconnection - so be sure to watch SteamRemotePlay.OnSessionDisconnected</summary>⤶ </member>⤶