Revision Difference
Data.RemotePlaySession.IsValid#524720
<member category="class" type="property" namespace="Steamworks.Data" parent="RemotePlaySession" name="IsValid">⤶
<return type="bool"></return>⤶
<get public="true""></get>⤶
<summary>Returns true if this session was valid when created. This will stay true even ⤶
after disconnection - so be sure to watch SteamRemotePlay.OnSessionDisconnected</summary>⤶
</member>⤶