Revision Difference
InventoryResult.BelongsTo#523288
<member category="class" type="method" namespace="Steamworks" parent="InventoryResult" name="BelongsTo">⤶
<args>⤶
<arg name="steamId" type="SteamId"></arg>⤶
</args>⤶
<return type="bool"></return>⤶
<summary>Checks whether an inventory result handle belongs to the specified Steam ID.⤶
This is important when using Deserialize, to verify that a remote player is not pretending to have a different user's inventory</summary>⤶
</member>⤶