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SteamClient.IsLoggedOn#519535

<member type="property" namespace="Steamworks" parent="SteamClient" name="IsLoggedOn" static="true">⤶ <return type="bool"></return>⤶ <get public="true""></get>⤶ <summary>Checks if the current user's Steam client is connected to the Steam servers.⤶ If it's not then no real-time services provided by the Steamworks API will be enabled. The Steam ⤶ client will automatically be trying to recreate the connection as often as possible. When the ⤶ connection is restored a SteamServersConnected_t callback will be posted.⤶ You usually don't need to check for this yourself. All of the API calls that rely on this will ⤶ check internally. Forcefully disabling stuff when the player loses access is usually not a ⤶ very good experience for the player and you could be preventing them from accessing APIs that do not ⤶ need a live connection to Steam.</summary>⤶ </member>⤶