Revision Difference
SteamClient.IsLoggedOn#519535
<member type="property" namespace="Steamworks" parent="SteamClient" name="IsLoggedOn" static="true">⤶
<return type="bool"></return>⤶
<get public="true""></get>⤶
<summary>Checks if the current user's Steam client is connected to the Steam servers.⤶
If it's not then no real-time services provided by the Steamworks API will be enabled. The Steam ⤶
client will automatically be trying to recreate the connection as often as possible. When the ⤶
connection is restored a SteamServersConnected_t callback will be posted.⤶
You usually don't need to check for this yourself. All of the API calls that rely on this will ⤶
check internally. Forcefully disabling stuff when the player loses access is usually not a ⤶
very good experience for the player and you could be preventing them from accessing APIs that do not ⤶
need a live connection to Steam.</summary>⤶
</member>⤶