Revision Difference
SteamClient.State#522576
<member type="property" namespace="Steamworks" parent="SteamClient" name="State" static="true">
<member category="interface" type="property" namespace="Steamworks" parent="SteamClient" name="State" static="true">
<return type="FriendState"></return>
<get public="true""></get>
<summary>gets the status of the current user</summary>
</member>