Revision Difference
SteamFriends.OnPersonaStateChange#523684
<member category="interface" type="event" namespace="Steamworks" parent="SteamFriends" name="OnPersonaStateChange" static="true">⤶
<return type="Action<Friend>"></return>⤶
<summary>called when a friends' status changes</summary>⤶
</member>⤶