Revision Difference
SteamInput.RunFrame#522419
<member type="method" namespace="Steamworks" parent="SteamInput" name="RunFrame" static="true">
<return type="void"></return>
<summary>You shouldn't really need to call this because it get called by RunCallbacks on SteamClient
but Valve think it might be a nice idea if you call it right before you get input info -
just to make sure the info you're getting is 100% up to date.</summary>
</member>