Facepunch.Steamworks Wiki

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<member type="method" namespace="Steamworks" parent="SteamInventory" name="LoadItemDefinitions" static="true"> <return type="void"></return> <summary>Call this if you're going to want to access definition information. You should be able to get away with calling this once at the start if your game, assuming your items don't change all the time. This will trigger OnDefinitionsUpdated at which point Definitions should be set.</summary> </member>