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SteamNetworkingSockets.CreateNormalSocket#524962

<member category="interface" type="method" namespace="Steamworks" parent="SteamNetworkingSockets" name="CreateNormalSocket" static="true"> <args> <arg name="address" type="Data.NetAddress"></arg> </args> <return type="T"></return> </member> ⤶ ⤶ <member category="interface" type="method" namespace="Steamworks" parent="SteamNetworkingSockets" name="CreateNormalSocket" static="true">⤶ <args>⤶ <arg name="address" type="Data.NetAddress"></arg>⤶ <arg name="intrface" type="ISocketManager"></arg>⤶ </args>⤶ <return type="SocketManager"></return>⤶ <summary>Creates a "server" socket that listens for clients to connect to by calling⤶ Connect, over ordinary UDP (IPv4 or IPv6).⤶ ⤶ To use this you should pass a class that inherits ISocketManager. You can use⤶ SocketManager to get connections and send messages, but the ISocketManager class⤶ will received all the appropriate callbacks.</summary>⤶ </member>⤶