Revision Difference
SteamNetworkingSockets.CreateNormalSocket#524962
<member category="interface" type="method" namespace="Steamworks" parent="SteamNetworkingSockets" name="CreateNormalSocket" static="true">
<args>
<arg name="address" type="Data.NetAddress"></arg>
</args>
<return type="T"></return>
</member>
⤶
⤶
<member category="interface" type="method" namespace="Steamworks" parent="SteamNetworkingSockets" name="CreateNormalSocket" static="true">⤶
<args>⤶
<arg name="address" type="Data.NetAddress"></arg>⤶
<arg name="intrface" type="ISocketManager"></arg>⤶
</args>⤶
<return type="SocketManager"></return>⤶
<summary>Creates a "server" socket that listens for clients to connect to by calling⤶
Connect, over ordinary UDP (IPv4 or IPv6).⤶
⤶
To use this you should pass a class that inherits ISocketManager. You can use⤶
SocketManager to get connections and send messages, but the ISocketManager class⤶
will received all the appropriate callbacks.</summary>⤶
</member>⤶