Revision Difference
SteamNetworkingSockets.CreateRelaySocket#562023
<member category="interface" type="method" namespace="Steamworks" parent="SteamNetworkingSockets" name="CreateRelaySocket" static="true">
<args>
<arg name="virtualport" type="int" default="0"></arg>
</args>
<return type="T"></return>
<summary>This method should be used to allow people to create a new server using steam relay (Steam Datagram Relay) ⤶
It return a SocketManager (create a class that inherit either from the interface or the class) that you should keep to receive/send data to other clients.</summary>⤶
<summary>Creates a "server" socket that listens for clients to connect to by calling Connect, over SDR (Steam Datagram Relay) . To use this you should pass a class that inherits ISocketManager or SocketManager. You can use SocketManager to get connections and send messages, but the ISocketManager class will received all the appropriate callbacks.</summary>⤶
</member>
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# More details...⤶
⤶
This method should be used to allow people to create a new server using steam relay (Steam Datagram Relay) ⤶
It return a SocketManager (create a class that inherit either from the interface or the class) that you should keep to receive/send data to other clients.⤶
Also note that SocketManager as a parameter called "Interface" that give you access to the ISocketManager in order to use callbacks.⤶