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SteamNetworkingUtils.EstimatePingTo#522467

<member type="method" namespace="Steamworks" parent="SteamNetworkingUtils" name="EstimatePingTo" static="true"> <args> <arg name="target" type="Data.PingLocation"></arg> </args> <return type="int"></return> <summary>Same as PingLocation.EstimatePingTo, but assumes that one location is the local host. This is a bit faster, especially if you need to calculate a bunch of these in a loop to find the fastest one.</summary> </member>