Revision Difference
SteamServer.HandleIncomingPacket#522985
<member type="method" namespace="Steamworks" parent="SteamServer" name="HandleIncomingPacket" static="true">
<member category="interface" type="method" namespace="Steamworks" parent="SteamServer" name="HandleIncomingPacket" static="true">
<args>
<arg name="data" type="byte[]"></arg>
<arg name="size" type="int"></arg>
<arg name="address" type="uint"></arg>
<arg name="port" type="ushort"></arg>
</args>
<return type="void"></return>
<summary>We have received a server query on our game port. Pass it to Steam to handle.</summary>
</member>
<member type="method" namespace="Steamworks" parent="SteamServer" name="HandleIncomingPacket" static="true">
<member category="interface" type="method" namespace="Steamworks" parent="SteamServer" name="HandleIncomingPacket" static="true">
<args>
<arg name="ptr" type="System.IntPtr"></arg>
<arg name="size" type="int"></arg>
<arg name="address" type="uint"></arg>
<arg name="port" type="ushort"></arg>
</args>
<return type="void"></return>
<summary>We have received a server query on our game port. Pass it to Steam to handle.</summary>
</member>