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SteamServer.UpdatePlayer#519379

<member type="method" namespace="Steamworks" parent="SteamServer" name="UpdatePlayer" static="true">⤶ <args>⤶ <arg name="steamid" type="Steamworks.SteamId"></arg>⤶ <arg name="name" type="string"></arg>⤶ <arg name="score" type="int"></arg>⤶ </args>⤶ <return type="void"></return>⤶ <summary>Update this connected player's information. You should really call this⤶ any time a player's name or score changes. This keeps the information shown⤶ to server queries up to date.</summary>⤶ </member>⤶