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SteamServer.UpdatePlayer#519891

<member type="method" namespace="Steamworks" parent="SteamServer" name="UpdatePlayer" static="true"> <args> <arg name="steamid" type="Steamworks.SteamId"></arg>⤶ <arg name="steamid" type="SteamId"></arg>⤶ <arg name="name" type="string"></arg> <arg name="score" type="int"></arg> </args> <return type="void"></return> <summary>Update this connected player's information. You should really call this any time a player's name or score changes. This keeps the information shown to server queries up to date.</summary> </member>