Revision Difference
SteamServer.UpdatePlayer#522979
<member type="method" namespace="Steamworks" parent="SteamServer" name="UpdatePlayer" static="true">
<member category="interface" type="method" namespace="Steamworks" parent="SteamServer" name="UpdatePlayer" static="true">
<args>
<arg name="steamid" type="SteamId"></arg>
<arg name="name" type="string"></arg>
<arg name="score" type="int"></arg>
</args>
<return type="void"></return>
<summary>Update this connected player's information. You should really call this
any time a player's name or score changes. This keeps the information shown
to server queries up to date.</summary>
</member>