Revision Difference
SteamServerInit.WithQueryShareGamePort#523303
<member category="class" type="method" namespace="Steamworks" parent="SteamServerInit" name="WithQueryShareGamePort">⤶
<return type="SteamServerInit"></return>⤶
<summary>If you pass MASTERSERVERUPDATERPORT_USEGAMESOCKETSHARE into usQueryPort, then it causes the game server API to use ⤶
"GameSocketShare" mode, which means that the game is responsible for sending and receiving UDP packets for the master⤶
server updater.⤶
⤶
More info about this here: https://partner.steamgames.com/doc/api/ISteamGameServer#HandleIncomingPacket</summary>⤶
</member>⤶