Revision Difference
SteamUser.ReadVoiceDataBytes#519933
<member type="method" namespace="Steamworks" parent="SteamUser" name="ReadVoiceDataBytes" static="true">
	<return type="byte[]"></return>
	<summary>Reads the voice data and returns the bytes. You should obviously ideally be using
ReadVoiceData because it won't be creating a new byte array every call. But this 
makes it easier to get it working, so let the babies have their bottle.</summary>
</member>
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