Revision Difference
SteamUser.ReadVoiceDataBytes#522556
<member type="method" namespace="Steamworks" parent="SteamUser" name="ReadVoiceDataBytes" static="true">
<return type="byte[]"></return>
<summary>Reads the voice data and returns the bytes. You should obviously ideally be using
ReadVoiceData because it won't be creating a new byte array every call. But this
makes it easier to get it working, so let the babies have their bottle.</summary>
</member>