Revision Difference
SteamUserStats.OnAchievementProgress#523728
<member category="interface" type="event" namespace="Steamworks" parent="SteamUserStats" name="OnAchievementProgress" static="true">⤶
<return type="Action<Data.Achievement, int, int>"></return>⤶
<summary>result of a request to store the achievements for a game, or an ⤶
"indicate progress" call. If both m_nCurProgress and m_nMaxProgress⤶
are zero, that means the achievement has been fully unlocked</summary>⤶
</member>⤶