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SteamUserStats.OnAchievementProgress#523728

<member category="interface" type="event" namespace="Steamworks" parent="SteamUserStats" name="OnAchievementProgress" static="true">⤶ <return type="Action<Data.Achievement, int, int>"></return>⤶ <summary>result of a request to store the achievements for a game, or an ⤶ "indicate progress" call. If both m_nCurProgress and m_nMaxProgress⤶ are zero, that means the achievement has been fully unlocked</summary>⤶ </member>⤶