Revision Difference
SteamUtils.IsOverlayEnabled#522645
<member type="property" namespace="Steamworks" parent="SteamUtils" name="IsOverlayEnabled" static="true">
<member category="interface" type="property" namespace="Steamworks" parent="SteamUtils" name="IsOverlayEnabled" static="true">
<return type="bool"></return>
<get public="true""></get>
<summary>Returns true if the overlay is running and the user can access it. The overlay process could take a few seconds to
start and hook the game process, so this function will initially return false while the overlay is loading.</summary>
</member>