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SteamUtils.IsOverlayEnabled#522645

<member type="property" namespace="Steamworks" parent="SteamUtils" name="IsOverlayEnabled" static="true"> <member category="interface" type="property" namespace="Steamworks" parent="SteamUtils" name="IsOverlayEnabled" static="true"> <return type="bool"></return> <get public="true""></get> <summary>Returns true if the overlay is running and the user can access it. The overlay process could take a few seconds to start and hook the game process, so this function will initially return false while the overlay is loading.</summary> </member>