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Data.Lobby.InviteFriend#522787

<member type="method" namespace="Steamworks.Data" parent="Lobby" name="InviteFriend">⤶ <args>⤶ <arg name="steamid" type="SteamId"></arg>⤶ </args>⤶ <return type="bool"></return>⤶ <summary>Invite another user to the lobby⤶ will return true if the invite is successfully sent, whether or not the target responds⤶ returns false if the local user is not connected to the Steam servers</summary>⤶ </member>⤶