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Friend.GetAchievement#524740

<member category="class" type="method" namespace="Steamworks" parent="Friend" name="GetAchievement"> <args> <arg name="statName" type="string"></arg> <arg name="defult" type="bool" default="False"></arg> </args> <return type="bool"></return>⤶ <return type="bool">The value, or defult if not available</return>⤶ <summary>Gets a user achievement state. Must call RequestUserStats first.</summary> </member>