Revision Difference
Friend.GetAchievement#524748
<member category="class" type="method" namespace="Steamworks" parent="Friend" name="GetAchievement">
<args>
<arg name="statName" type="string"></arg>⤶
<arg name="defult" type="bool" default="False"></arg>⤶
<arg name="statName" type="string">The name of the achievement you want to get</arg>⤶
<arg name="defult" type="bool" default="False">Will return this value if not available</arg>⤶
</args>
<return type="bool">The value, or defult if not available</return>
<summary>Gets a user achievement state. Must call RequestUserStats first.</summary>
</member>