Revision Difference
SteamFriends.OnGameServerChangeRequested#523687
<member category="interface" type="event" namespace="Steamworks" parent="SteamFriends" name="OnGameServerChangeRequested" static="true">⤶
<return type="Action<string, string>"></return>⤶
<summary>Called when the user tries to join a different game server from their friends list⤶
game client should attempt to connect to specified server when this is received</summary>⤶
</member>⤶