Rust Wiki

Creative Mode

cmode.png

Introduction

Creative mode is a Rust built in system which allows anyone on the server to build with no restrictions or resource requirements.

Server

Variables

  • creative.allusers Apply creative mode to the entire server (True)
  • creative.alwaysonenabled (False) Allow the AlwaysOn commands to execute? If any entities were toggled to AlwaysOn, they will get turned off automatically when this becomes false
  • creative.bypassholdtoplaceduration Bypasses bypassHoldToPlaceDuration when deploying items (False)
  • creative.freebuild Build blocks for free (True)
  • creative.freeplacement Bypasses all placement checks (True)
  • creative.freerepair Bypass the 30s repair cooldown when repairing objects (True)
  • creative.unlimitedio Bypasses limits on IO length and points (False)

Commands

  • creative.togglealwayson( true/false ) Toggles AlwaysOn status onto the entity you're looking at - can be used to keep things on indefinitely (eg furnaces, lights etc)
    • creative.alwaysonenabled must be true for the command to work
  • creative.togglealwaysonall( true/false ) Similarly to the togglealwayson command, this one will do that same thing to ALL entities on the map
    • creative.alwaysonenabled must be true for the command to work
  • creative.togglealwaysonradius( true/false, number ) The same as before, but for entities within a radius (max. 100m)
    • creative.alwaysonenabled must be true for the command to work
  • creative.togglecreativemodeuser( username/id, true/false ) Toggles creative mode for a specific user (regardless if they're an admin or not, when creative.allusers is disabled)