Creative Mode

Introduction
Creative mode is a Rust built in system which allows anyone on the server to build with no restrictions or resource requirements.
Server
Variables
creative.allusers [true/false]Apply creative mode to the entire server.creative.alwaysonenabledAllow the AlwaysOn commands to execute? If any entities were toggled to AlwaysOn, they will get turned off automatically when this becomes false.creative.bypassholdtoplaceduration [true/false]BypassesbypassHoldToPlaceDurationwhen deploying items.creative.freebuild [true/false]Build blocks for free.creative.freeplacement [true/false]Bypasses all placement checks.creative.freerepair [true/false]Bypass the 30s repair cooldown when repairing objects.creative.unlimitedio [true/false]Bypasses limits on IO length and points.
Commands
creative.togglealwayson [true/false]Toggles AlwaysOn status onto the entity you're looking at - can be used to keep things on indefinitely (eg furnaces, lights etc).creative.alwaysonenabledmust be true for the command to work.
creative.togglealwaysonall [true/false]Similarly to thetogglealwaysoncommand, this one will do that same thing to ALL entities on the map.creative.alwaysonenabledmust be true for the command to work.
creative.togglealwaysonradius [true/false] [number]The same as before, but for entities within a radius (max. 100m).creative.alwaysonenabledmust be true for the command to work.
creative.togglecreativemodeuser [username/steamid] [true/false]Toggles creative mode for a specific user (regardless if they're an admin or not, whencreative.allusersis disabled).
Garry's Mod
Rust
Steamworks
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