Rust Wiki

Creative Mode

cmode.png

Introduction

Creative mode is a Rust built in system which allows anyone on the server to build with no restrictions or resource requirements.

Server

Variables

  • creative.allusers [true/false] Apply creative mode to the entire server.
  • creative.alwaysonenabled Allow the AlwaysOn commands to execute? If any entities were toggled to AlwaysOn, they will get turned off automatically when this becomes false.
  • creative.bypassholdtoplaceduration [true/false] Bypasses bypassHoldToPlaceDuration when deploying items.
  • creative.freebuild [true/false] Build blocks for free.
  • creative.freeplacement [true/false] Bypasses all placement checks.
  • creative.freerepair [true/false] Bypass the 30s repair cooldown when repairing objects.
  • creative.unlimitedio [true/false] Bypasses limits on IO length and points.

Commands

  • creative.togglealwayson [true/false] Toggles AlwaysOn status onto the entity you're looking at - can be used to keep things on indefinitely (eg furnaces, lights etc).
    • creative.alwaysonenabled must be true for the command to work.
  • creative.togglealwaysonall [true/false] Similarly to the togglealwayson command, this one will do that same thing to ALL entities on the map.
    • creative.alwaysonenabled must be true for the command to work.
  • creative.togglealwaysonradius [true/false] [number] The same as before, but for entities within a radius (max. 100m).
    • creative.alwaysonenabled must be true for the command to work.
  • creative.togglecreativemodeuser [username/steamid] [true/false] Toggles creative mode for a specific user (regardless if they're an admin or not, when creative.allusers is disabled).