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Debug_Camera#522346

<cat>Dev.Cinematic</cat> <title>Debug Camera</title> <upload src="739b0/8d7b02f4995fbbb.jpg" size="238322" name="rust-wiki_debug_header.jpg" />⤶ # Getting Started Introduction will be added here. Use the command `debugcamera` to toggle between the debug camera and player POV camera. # Transform Controls <key>W A S D</key> - Position the camera <key>MOUSE</key> - Adjust pitch and yaw of the camera (i.e. look around) <key>Q</key> - Raise camera height <key>E</key> - Lower camera height <key>Right Arrow</key> - Roll/rotate camera right or clockwise <key>Left Arrow</key> - Roll/rotate camera left or anti-clockwise <key>RIGHT MOUSE</key> + <key>MOUSE LEFT</key> / <key>MOUSE RIGHT</key> - Adjust roll/rotation of camera on the fly # Field of View <key>Z</key> or <key>+</key> - Zoom in (increase FOV amount) <key>C</key> or <key>-</key> - Zoom out (decrease FOV amount) <key>RIGHT MOUSE</key> + <key>MOUSE UP</key> / <key>MOUSE DOWN</key> - Adjust zoom (FOV amount) on the fly # Reset Camera Use the <key>R</key> key to reset the field of view and roll of the debug camera to the default state. # Speed & Lerping ## Camera Speed `debugcamera_speed <amount>` - Default value is 1. ## Lerping `debugcamera_lerp <amount>` - Default value is 1. ## Look Speed `debugcamera_lookspeed <amount>` - Default value is 1. ## Zoom Speed `debugcamera_zoomspeed <amount>` - Default value is 1. # Save Points `debugcamera_save <name>` `debugcamera_load <name>` ## Auto Save / Load `debugcamera_autosave <0/1>` `debugcamera_autoload <0/1>` ## List Save Points `debugcamera_list` - Prints out all of the saved camera points; including name, position, rotation and zoom. <note>This command is currently being developed and yet to be released.</note>