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F1/console#525234

<cat>Play.General</cat> <title>F1/Console</title> The Rust in-game console is accessed by pressing F1. It allows the player to input a range of commands and variables to manipulate the game within certain parameters. The console is one of the 5 available tabs located in the F1 menu: 1. CONSOLE, as explained above. 2. INFO, which lists your computer details and current map specifics such as the seed. 3. NET, which shows information about your connection to the server. 4. ITEMS, which lists all the available Rust items and allows you to spawn them when you have the appropriate server permissions. 5. TOOLS, which has admin tools if you have the appropriate server permissions. #Commands Below you can find commands for the console, which cannot be found by going through the game's menus. Some commands work without any parameters, such as `kill`, whilst others require parameters such as true, false or a number, which can be found in the remarks. For example; `toolgun.classiceffects true` sets the command in question to be true. | COMMAND | Function | REMARKS | | ---------------- | ---------------------------------------------------------------------- | -------------------------- | | kill | Player entity instantly dies |60 second cooldown| | combatlog | Parses recent combat details |10 second delay| | perf 0 | Disables perf counters || | perf 1 | Displays FPS || | perf 2 | Displays FPS and latency || | perf 3 | Displays FPS, latency and RAM usage || | perf 4 | Displays FPS, latency, RAM usage and garbage collection || | perf 5 | Displays FPS, latency, RAM usage, garbage collection and ping || | perf 6 | Displays FPS, latency, RAM usage, garbage collection, ping and tasks || | ping | Returns latency to the server in miliseconds || | quit | Quits the game || | toolgun.classiceffects | Toggle Garry's Mod Tool Gun effects |takes `true` or `false` as parameter - defaults to false| | connect | Connects the client to a server |takes `ip:port` as parameter| | audio.voices | Controls voice chat volume |takes a number as parameter - unlike in the menus it is not limited to 1| | audio.game | Controls game sounds volume |takes a number as parameter - unlike in the menus it is not limited to 1| | audio.instruments| Controls instruments volume |takes a number as parameter - unlike in the menus it is not limited to 1 | audio.master | Controls all volumes as a master |takes a number as parameter - unlike in the menus it is not limited to 1| | audio.musicvolume| Controls music volume |takes a number as parameter - unlike in the menus it is not limited to 1| | audio.musicvolumemenu| Controls menu music volume |takes a number as parameter - unlike in the menus it is not limited to 1|| audio.voices | Controls voice chat volume |takes a number as parameter - unlike in the menus it can be higher than `1.0`| | audio.game | Controls game sounds volume |takes a number as parameter - unlike in the menus it can be higher than `1.0`| | audio.instruments| Controls instruments volume |takes a number as parameter - unlike in the menus it can be higher than `1.0`| | audio.master | Controls all volumes as a master |takes a number as parameter - unlike in the menus it can be higher than `1.0`| | audio.musicvolume| Controls music volume |takes a number as parameter - unlike in the menus it can be higher than `1.0`| | audio.musicvolumemenu| Controls menu music volume |takes a number as parameter - unlike in the menus it can be higher than `1.0`|

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