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CUserCmd:IsForced#514236

<function name="IsForced" parent="CUserCmd" type="classfunc">⤶ <description>⤶ When players are not sending usercommands to the server (often due to lag), their last usercommand will be executed multiple times as a backup. This function returns true if that is happening.⤶ ⤶ This will never return true clientside.⤶ </description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="boolean">isForced</ret>⤶ </rets>⤶ </function>⤶ ⤶