Revision Difference
CUserCmd:IsForced#514236
<function name="IsForced" parent="CUserCmd" type="classfunc">⤶
<description>⤶
When players are not sending usercommands to the server (often due to lag), their last usercommand will be executed multiple times as a backup. This function returns true if that is happening.⤶
⤶
This will never return true clientside.⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="boolean">isForced</ret>⤶
</rets>⤶
</function>⤶
⤶