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  GM:GUIMousePressed( number mouseCode, Vector aimVector )


Called whenever a players presses a mouse key on the context menu in Sandbox or on any panel derived from CGModBase, such as the panel used by gui.EnableScreenClicker and the panel used by Panel:ParentToHUD.

See GM:VGUIMousePressed for a hook that is called on all VGUI elements.


1 number mouseCode
The key that the player pressed using MOUSE enum.
2 Vector aimVector
A normalized direction vector local to the camera. Internally, this is gui.ScreenToVector( gui.MousePos() ).