Garry's Mod Wiki


boolean drive.StartMove( Player ply, CMoveData mv, CUserCmd cmd )


This is used internally - although you're able to use it you probably shouldn't.

The user command is received by the server and then converted into a move. This is also run clientside when in multiplayer, for prediction to work.


1 Player ply
The player
2 CMoveData mv
The move data
3 CUserCmd cmd
The user command


1 boolean
true if succeeded

Page Links

Special Pages



Render Time: 28ms

Session 0
DB GetPage 3
Generate Html 1
SaveChanges 10
Render Body 0
Render Sidebar 12