draw.NoTexture
draw.NoTexture()
Description
Sets drawing texture to a default white texture (vgui/white) via surface.SetMaterial. Useful for resetting the drawing texture.
This is a rendering function that requires a 2d rendering context.
This means that it will only work in 2d Rendering Hooks.
Page views: 14,298
Updated: A Long Time Ago
Updated: A Long Time Ago