Sets the bodygroups from a string. A convenience function for Entity:SetBodygroup.
If called for Weapon (after Initialize hook) with different body groups on world model and view model, check will occur by view model.
1 string bodygroups
Body groups to set. Each character in the string represents a separate bodygroup. (
Example of the format
Entity(1):SetBodyGroups( "021" )
Output: Sets first bodygroup value to 0, second to 2 and third to 1.