RunGameUICommand
RunGameUICommand( string command )
Description
Runs a menu command. Equivalent to RunConsoleCommand( "gamemenucommand", command ) unless the command starts with the "engine" keyword in which case it is equivalent to RunConsoleCommand( command ).
Arguments
1 string command
The menu command to run
Should be one of the following:
- Disconnect - Disconnects from the current server.
- OpenBenchmarkDialog - Opens the "Video Hardware Stress Test" dialog.
- OpenChangeGameDialog - Does not work in GMod.
- OpenCreateMultiplayerGameDialog - Opens the Source dialog for creating a listen server.
- OpenCustomMapsDialog - Does nothing.
- OpenFriendsDialog - Does nothing.
- OpenGameMenu - Does not work in GMod.
- OpenLoadCommentaryDialog - Opens the "Developer Commentary" selection dialog. Useless in GMod.
- OpenLoadDemoDialog - Does nothing.
- OpenLoadGameDialog - Opens the Source "Load Game" dialog.
- OpenNewGameDialog - Opens the "New Game" dialog. Useless in GMod.
- OpenOptionsDialog - Opens the options dialog.
- OpenPlayerListDialog - Opens the "Mute Players" dialog that shows all players connected to the server and allows to mute them.
- OpenSaveGameDialog - Opens the Source "Save Game" dialog.
- OpenServerBrowser - Opens the legacy server browser.
- Quit - Quits the game
without
confirmation (unlike other Source games). - QuitNoConfirm - Quits the game without confirmation (like other Source games).
- ResumeGame - Closes the menu and returns to the game.
- engine <concommand> - Runs a console command. Equivalent to RunConsoleCommand( <concommand> ).
Example
Opens the options dialog.
RunGameUICommand( "OpenOptionsDialog" )
Example
Hides the game UI (menu). Equivalent to RunConsoleCommand( "gameui_hide" )
RunGameUICommand( "engine gameui_hide" )
Page views: 11,907
Updated: A Long Time Ago
Updated: A Long Time Ago