GM:PostEntityFireBullets
Description
Called every time a bullet pellet (i.e. this hook is called multiple times for a shotgun shot) is fired from an entity. Notably this hook will have the final damage and aim direction for the bullet pellet.
See GM:EntityFireBullets if you wish to modify the bullets before they are fired.
This hook is called directly from Entity:FireBullets. Due to this, you cannot call Entity:FireBullets inside this hook or an infinite loop will occur crashing the game.