Garry's Mod Wiki

GM:PostEntityFireBullets

  boolean GM:PostEntityFireBullets( Entity entity, table data )

Description

Called every time a bullet pellet is fired from an entity.

This hook is called directly from Entity:FireBullets. Due to this, you cannot call Entity:FireBullets inside this hook or an infinite loop will occur crashing the game.

Arguments

1 Entity entity
The entity that fired the bullet
2 table data
The bullet data. Contains the following keys:

From Bullet structure:

  • AmmoType, Tracer, Damage, Force, Attacker, TracerName.

Returns

1 boolean
Return false to suppress the bullet.