net.WritePlayer
Description
Appends a player entity to the current net message using its Entity:EntIndex. This saves a small amount of network bandwidth over net.WriteEntity.
See net.ReadPlayer for the function to read the entity.
Appends a player entity to the current net message using its Entity:EntIndex. This saves a small amount of network bandwidth over net.WriteEntity.
See net.ReadPlayer for the function to read the entity.