ents.CreateClientProp
Description
Creates a clientside only prop with optional physics. See also ClientsideModel if physics is not needed.
For physics to work you must use the model argument, a simple SetModel
call will not be enough.
Parented clientside prop will become detached if the parent entity leaves the PVS. A workaround is available on its github page.
Issue Tracker: 861
Issue Tracker: 861
Arguments
Returns
Example
Creates a clientside prop at the player location.
Example
Creates a clientside prop with physics.