hook.GetTable
Example
Example of output table structure.
Output: EntityNetworkedVarChanged:
NetworkedVars = function: 0x1098ef38
EntityRemoved:
DoDieFunction = function: 0x253b2650
nocollide_fix = function: 0x3f934a90
InitPostEntity:
PersistenceInit = function: 0x02b6e2c0
LoadGModSave:
LoadGModSave = function: 0x1098a680
OnEntityCreated:
map_sethelinpcnode = function: 0x3ffe3568
OnViewModelChanged:
Entity [40][gmod_hands] = function: 0x403478a0
PersistenceLoad:
PersistenceLoad = function: 0x10961cd0
PersistenceSave:
PersistenceSave = function: 0x253d8f08
PlayerInitialSpawn:
PlayerAuthSpawn = function: 0x02b63398
PlayerTick:
TickWidgets = function: 0x10986c40
PostDrawEffects:
RenderWidgets = function: 0x10979af8
ShutDown:
SavePersistenceOnShutdown = function: 0x10950c18