Garry's Mod Wiki

Entity:GetPhysicsObject

Description

Returns the entity's physics object, if the entity has physics.

Entities don't have clientside physics objects by default, so this will return [NULL PHYSOBJ] on the client in most cases.

Returns

1 PhysObj
The entity's physics object.

Example

Gets the mass of an entity.

local phys = ent:GetPhysicsObject() if ( IsValid( phys ) ) then -- Always check with IsValid! The ent might not have physics! return phys:GetMass() else return 0 end

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