Entity:GetPhysicsObject
Description
Returns the entity's physics object, if the entity has physics.
Entities don't have clientside physics objects by default, so this will return
[NULL PHYSOBJ]
on the client in most cases.Returns
Example
Gets the mass of an entity.
local phys = ent:GetPhysicsObject()
if ( IsValid( phys ) ) then -- Always check with IsValid! The ent might not have physics!
return phys:GetMass()
else
return 0
end